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Bryton
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Join date : 2012-03-11

PostSubject: Guild Bank Ideas   Sun Apr 15, 2012 12:37 am

Ok, we have a bank and the Idea that I had was, anyone should be able to get whatever they need, it credits for or gifts. There needs to be restrictions however so that it isn't abused.



This is the permissions available,

"Credit Allowance: Allow to Withdraw - Credits for Repairs - Credits for Respec

Viewable - Allowed to Add - # Withdraws per Week - stack separately"
This is how I was planning to restrict it:



Recruits will only be allowed to View the bank.

Lieutenants/Apprentices will be allowed to add items to the bank, have 5 withdraws a week, and have a 1000 credit limit for repairs

Commanders/Knights will gain 3 more stacks and have a 5000 credit limit for repairs

Field Marshals/Masters Will get a 10 stack limit per week and 10000 credits for direct withdraw or repairs.



To get around these restrictions, you must come before a Council Member and give a reason as to why you want to take what you want, then you will be approved or denied

Let me know what you think.
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Gloss



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Join date : 2012-03-12

PostSubject: Re: Guild Bank Ideas   Sun Apr 15, 2012 1:07 am

Sounds pretty good for me.
Is it set up for the withdrawl for repairs to be a weekly allotment?
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Bryton
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PostSubject: Re: Guild Bank Ideas   Sun Apr 15, 2012 12:55 pm

Yes withdrawing is set up on a weekly basis
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